As we approach the beginning of the end of the school year, teachers are often looking for fun, exciting, educational options for their students. With rambunctious children, excited to finish the school year, let’s reinvigorate their learning with fun STEM activities that teachers can implement in the classroom.
Today’s educators can empower and prepare their students for the future, especially girls, by equipping them with computational thinking and coding skills starting as early as kindergarten. Sarah Judd is Senior Curriculum Developer for Girls Who Code, a renowned non-profit organization dedicated to closing the gender gap in technology. In this webinar, Sarah…
RHS students say that they are transformed when they do real work for real people, often working harder on projects that don’t even count, because they matter. Ian Fogarty, Chemistry and Physics Teacher at Riverview High School, highlighted some of those projects and examined how teachers can organize their classes and how administrators can organize their schools from assessment to content delivery, to PBL, to passion projects in an attempt to educate the whole student living in a system of silos.
The idea of integrating science, technology, engineering, and math (STEM) into learning centers is a relatively new concept. However, the integration of STEM in the early years exposes young children to a problem-solving approach to learning which aligns with their own curiosity. In this webinar, Dr. Kelly L. Jennings-Towle, author of STEM PLAY: Integrating Inquiry into Learning Centers, presented on how to think more broadly about younger children’s learning options in the area of STEM. Let’s explore STEM together and challenge our own imaginations in order to provide inquiry-based instruction for our future architects, engineers, mathematicians, and scientists!
How can you engage their natural curiosity to be problem solvers? And, how can you provide opportunities for students not only to develop STEM knowledge and skills, but also apply their learning to new and real-world situations? In this webinar, Ginger Teague, Director of Professional Development at Project Lead The Way (PLTW), and Emily Schaefer, K-5 STEM educator in Crystal Lake, IL discussed how an Activity-, Project-, Problem-Based—or APB —instructional approach can empower teachers to create an exciting STEM learning experience as early as kindergarten.
When young scholars see themselves as inventors, creators, designers, problem-solvers, and collaborators, their ability to discover their true potential increases. As educators, it is our job to provide them with opportunities to experience a variety of activities that allow them to make mistakes, fix problems, try again, and brainstorm something new. In this webinar, Library Media Specialist Karey Killian lead an exploration of how STREAM teaching can create meaningful learning for our students.
In this webinar, Susan Hayes, principal of Barkley Bridge Elementary in Hartselle, Alabama, and her three colleagues – Angie Harris, 4th grade math teacher; Kim Jared, gifted specialist; and Jamie Dutton, library media specialist – outlined their school’s STEM journey and share why they chose to ride the wave of change and how they held on successfully.
Engineering design challenges as integrated STEM experiences are a perfect opportunity for engaging, hands-on instruction which keeps students learning while they have fun. In this webinar, Dr. Sara Delano Moore shared strategies for integrating STEM into your math classroom through engineering design.
Most teachers agree that schoolwork relevant to real-world challenges and experiences plays a key role in keeping students engaged. But do you always have the resources necessary to bring your math concepts to life? Learn how to use Spark 101’s free real-world, standards-aligned case study videos to engage your students in problem-based learning—with authentic problems from business, government, nonprofits, and academia.
As school librarians you, too, have to learn to think, act and learn to teach information literacy within the STEM, STEAM, and STREAM context. In this webinar, Terry Young, a veteran librarian and science educator, took viewers on a STEMulating discovery of STEM and NGSS.
Imagine a classroom where students engage naturally in mathematical conversations. In this environment, students can explain and expand upon STEM ideas, justify their reasoning, are naturally inquisitive, and work to understand the explanations of others. In this webinar, Amy LeHew, discussed how to promote productive math talk.
Most teachers agree that schoolwork relevant to real-world challenges and experiences plays a key role in keeping students engaged. But do you always have the resources necessary to bring curriculum to life? In this webinar, learn how to use Spark 101’s free real-world, curriculum-connected case study videos to engage your students in problem-based learning, with authentic problems from business, government, nonprofits, and academia.
In this webinar, Tina Berumen shared with school librarians how she created a major eBook frenzy on her campus and implemented a completely digital library orientation.
Looking for a way to integrate STEM into your daily activities? Step into a fully functioning early childhood science laboratory. In this webinar, attendees learned how to intrigue and motivate their PreK to second grade students to be super scientists.
View the webinar with Sandy and Ginger to learn more about: why early access is critical, particularly for girls and underrepresented minority students; what works to engage students in STEM subjects and give them confidence to continue pursuing the disciplines after elementary school; and strategies Midway Elementary School used to integrate problem-based STEM curriculum in the school day and the results they are experiencing.
In this webinar, Amy D’Amico discussed the professional development opportunities that the SSEC provides for teachers, curriculum directors, administrators and anyone interested in STEM education. Some of the opportunities discussed include the Smithsonian Science Education Academies for Teachers (SSEATs) and the International K-12 Science Education Institute for Educational Leadership Development and Strategic Planning (SPI).
In this webinar, Susan Wells shared foundations of STEM and STEAM and discussed why coding, robotics and making are at the core of innovative learning environments. Susan provided tips on finding funding to support your STEM programs. She described her ground-breaking program Camp TechTerra.
In this webinar, presenter Tim Smith, 7th Grade Math Teacher in Tennessee, shared how to use the Medal of Honor Character Development curriculum to explore content specific vocabulary, provide a unique context for mathematical exploration, and cultivate the seeds of discovery and invention.
Much of the recent attention on game-based learning focuses on the value of playful exploration in the primary grades. Using two games developed by MIT – The Radix Endeavor and Lure of the Labyrinth – Carole Urbano and Susannah Gordon-Messer discussed the affordances of game-based learning specifically for STEM disciplines in the secondary grades. Carole and Susannah shared the benefits of role-based play, collaborative problem-solving, and quest-based exploration and their contribution to the development of skills like analytical thinking, inquiry, and perseverance.
Technology Resource Teacher Laura Briggs explored ideas and resources for incorporating STEM projects and hands-on activities into science and math while integrating mobile tools. Plans and implementation ideas were shared for organizing a school-wide STEM program, STEM nights, and STEM summer camps.
In this webinar, Dr. Sara Delano Moore looked at strategies for incorporating application in the mathematics classroom. Sara also reviewed a STEM project and discussed the applications of mathematics.
How can you incorporate Math into other core subjects such as Science and Technology for students in the younger grades? Presenter Sara Moore shared how these subjects provide an excellent platform for building number sense in measurement and using data in the primary grades.
Your trouble finding games that engage your students while they actually learn something, especially in STEM subjects, illustrates the disconnect between the “education” part and the “games” part of educational games. Can we combine what we know about instructional design with what we know about game design to build games that are both really fun and demonstrably educational?